Web augmented reality

Your audience just needs to open a URL and point their phone's camera to live the experience. As simple as that.

Web augmented reality: Heineken

As everyone knows by now, the biggest barrier for campaigns that require an app is the moment users are forced to download it. Most of the time, data and storage space are the big villains. Can you imagine your app fighting Facebook, WhatsApp or YouTube for a spot on someone's phone? We already know who'd win that arm wrestle, right?

We've been talking for a while about new technologies like web apps and PWAs, which opened up new opportunities for companies and startups to bring the app experience to their audience's mobile browser, removing the “download” barrier, since 87% of smartphone users download at most one app a month. These technologies will keep gaining ground, since in many segments mobile traffic exceeds 85% of visits compared with traditional desktops.

  • 87% of smartphone users download at most one app a month
  • 85% of visits come from mobile in many segments
  • 3.2B phones a month: the capacity of the WebAR infrastructure we use

Like web apps and PWAs, web augmented reality is the newest solution and will be a trend, since your audience just needs to open a URL and point their phone's camera to live the experience. As simple as that. The platform that does all the magic, though, is quite complex. It handles all the 3D processing that would normally fall to the phone's processor, which is blocked in the browser for security reasons. We use an infrastructure able to support, in a month, roughly 3.2 billion phones connected simultaneously to WebAR to guarantee the best experience worldwide.

Augmented reality cases

  1. Mr. Oswaldo and Lúcio the firefly, from Bradesco's #VolteABrilhar film

    Bradesco

    The world's biggest simultaneous augmented reality experience.

    View project: Bradesco
  2. Phone showing Heineken's augmented reality on screen, next to a bottle, in a bar

    Heineken

    See the activation that promoted one of the world's most important events in bars across the country.

    View project: Heineken
  3. Chilli Beans sunglasses as a 3D mesh, from the augmented reality virtual try-on

    Chilli Beans

    Virtual try-on integrated with the VTEX e-commerce store.

    View project: Chilli Beans
  4. The augmented reality samples page, with phones showing the formats

    Mixed realities

    AR for retail, e-commerce, packaging, OOH, fashion, TV, education and social media.

    View project: Mixed realities

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  • Business strategy
  • Augmented reality
  • Artificial intelligence
  • Gamification and 3D
  • Apps and platforms
  • Websites and landing pages
  • Branding
  • E-commerce
  • Social media
  • Other

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